Dec 15, 2006, 06:04 PM // 18:04
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#1
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Academy Page
Join Date: Jul 2006
Location: http://www.myspace.com/silenced_footsteps
Guild: Zealots of Balthazar [ZoB]
Profession: Mo/
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SoA and Famine Uw -With videos
There have probably been numerous posts about famine and monk but the builds we use here are slightly different.
Here are the Ranger attributes and skill bar
Attributes:-
Smiting Prayers - 3
Beast Mastery - 9 + Minor Rune
Expertise - 9 + Minor Rune
Wilderness Survival - 12 + Wilderness Survival Mask + Superior Rune.
Skills are as follows:-
Famine
Edge of Extinction
Barbed trap
Vipers nest
Serpents Quickness
Throw Dirt
Watchfull Spirit
Balthasar Spirit
Weapon sets:-
Staff for energy/wand and offhand.
Bow isnt needed.
Idea is to Cast the 2 maintainable enchantments on the monk.
When the monk aggros you place the spirits. Then when you feel comfortable place traps behind the monk. If you get attacked cast throw dirt then run away. Serpents quickness is for the traps. For anymore help watch this video.
Youtube :- http://www.youtube.com/watch?v=r2eMcmAQF9M
Here are the Monk attributes and skill bar
Attributes:-
Illusion Magic - 9
Protection Prayers - 12 + major rune
Divine Favour - 9 + major rune
Skills:-
Protective Spirit
Sheild Of Absorbtion
Spirit Bond
Sympathetic Visage
Ancestors Visage
Spell Breaker
Blessed Aura
Essence Bond
Weapon sets:-
Weapon of enchanting (must be 20%) and a +30 health icon
Wand (for Dying Nightmares)
The idea is to cast Spell Breaker Protection spirit Sympathetic Visage and Shield of absorbtion before you aggro. Once in fight keep casting Sympathetic Visage and Ancestors Visage One Eachother run out. If a dying nightmare pops up Target it with a wand. For more information on each mob Watch this video.
Video :- http://www.youtube.com/watch?v=zahNw5RCa6M
Credits go to whom ever it may be that invented the Famine ranger and SoA monk.
Any questions Contact me ingame
Also happy for any improvements that you may have.
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Dec 15, 2006, 07:16 PM // 19:16
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#2
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Behind You...
Guild: X Team Slayers X
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this can be done a s 105hp i think..
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Dec 15, 2006, 07:56 PM // 19:56
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#3
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Frost Gate Guardian
Join Date: May 2006
Location: England
Guild: Farming Crew Nl [FCNL]
Profession: Mo/
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nice, but next time add music to the video and speed it up + what program ya using :P
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Dec 15, 2006, 08:08 PM // 20:08
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#4
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Ascalonian Squire
Join Date: Oct 2006
Guild: Tree
Profession: R/
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Nice one ^^.
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Dec 15, 2006, 09:50 PM // 21:50
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#5
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Academy Page
Join Date: Jul 2006
Location: http://www.myspace.com/silenced_footsteps
Guild: Zealots of Balthazar [ZoB]
Profession: Mo/
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It can be done as a 55 105 and a 130 monk but i preffer the one that i use. its alot safer.
and thank you valor for your compliment.
also benjef my video has music .
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Dec 15, 2006, 09:56 PM // 21:56
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#6
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Lion's Arch Merchant
Join Date: Dec 2006
Location: England
Guild: The Cult of Scaro [WHO]
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Quote:
Originally Posted by benjef
nice, but next time add music to the video and speed it up + what program ya using :P
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Im not going to speed any of my videos up, i want the length of the video to be realistic. And sorry about not having any music. Recorded with Fraps.
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Dec 15, 2006, 10:51 PM // 22:51
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#7
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Frost Gate Guardian
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I don't get why people say Famine is faster than SS. I can kill the aatxes way faster with my SS than what I see in the video...... way faster.
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Dec 15, 2006, 11:09 PM // 23:09
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#8
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Academy Page
Join Date: Jul 2006
Location: http://www.myspace.com/silenced_footsteps
Guild: Zealots of Balthazar [ZoB]
Profession: Mo/
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Who said Famine was faster? Please quote.
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Dec 16, 2006, 02:21 PM // 14:21
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#9
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Lion's Arch Merchant
Join Date: Nov 2006
Location: Behind You...
Guild: X Team Slayers X
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famine is faster on smites i believe..
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Dec 16, 2006, 02:42 PM // 14:42
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#10
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Academy Page
Join Date: Jul 2006
Location: http://www.myspace.com/silenced_footsteps
Guild: Zealots of Balthazar [ZoB]
Profession: Mo/
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that is correct. And i find that its faster on the grasping aswell.
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Dec 16, 2006, 02:51 PM // 14:51
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#11
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Jungle Guide
Join Date: Jun 2006
Profession: W/N
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Famine -> Faster on huge mobs
SS -> Faster on slow mobs
Both -> Evens out in the longterm view
Has been discussed to death before yet still some folks insist on SS being all over superior *shrugs*. Sort of like some Wa/Mos still insist on taking Mending.
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Dec 16, 2006, 03:03 PM // 15:03
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#12
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Academy Page
Join Date: Jul 2006
Location: http://www.myspace.com/silenced_footsteps
Guild: Zealots of Balthazar [ZoB]
Profession: Mo/
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What Ever suits your play style is what you should go for imo. I preffer Famine.
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Dec 16, 2006, 04:43 PM // 16:43
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#13
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Lion's Arch Merchant
Join Date: Dec 2006
Location: England
Guild: The Cult of Scaro [WHO]
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Quote:
Originally Posted by cyrus_tk
What Ever suits your play style is what you should go for imo. I preffer Famine.
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I'll second that.
And yes famine is much faster for smites. And also they cant remove it, as with SS.
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Dec 17, 2006, 02:03 PM // 14:03
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#14
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Academy Page
Join Date: Jul 2006
Location: http://www.myspace.com/silenced_footsteps
Guild: Zealots of Balthazar [ZoB]
Profession: Mo/
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(bump) Not enough people know
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Dec 19, 2006, 03:14 PM // 15:14
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#15
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Academy Page
Join Date: Jul 2006
Location: http://www.myspace.com/silenced_footsteps
Guild: Zealots of Balthazar [ZoB]
Profession: Mo/
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Also with famine the smites never have any energy to heal themselves where as with ss you re limited to energy denial and hexes.
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Dec 26, 2006, 03:56 AM // 03:56
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#17
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Forge Runner
Join Date: May 2006
Guild: Wolf of Shadows [WoS]
Profession: P/
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If I was going to use a 55 monk for a tank, and use the regular r/me for famine laying+ setting visages on me, what would be a good tank build for it?
I would be guessing SoA, prot spirit, spellbreaker, healing breeze?, mending, blessed aura, balths spirit then something else for added support?
Also, how would the attributes best be set?
Sorry but adding one last thing. Do you think it's better to use the r/mo for extra enchantments, or have them be r/me and use the visages for you while you use your own enchants.
Would it also be possible for the ranger to go ahead and switch throw dirt, for essence bond to keep up energy for trapping and spirits etc.
Last edited by MercenaryKnight; Dec 26, 2006 at 04:47 AM // 04:47..
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